Tuesday, 24 April 2012

Tuesday 24th April 2012 - Card Deck Box

So yeah. I decided to do trading cards for my A-Z.

Something which I remember from my Magic Cards, Pokemon Cards and pretty much every other kind of card I owned in the past, they came in pretty nice deck boxes, with specific art and colour schemes.

This kind of thing - Descriptive, sleek colour scheme, tasty chunk of art.

So I needed one. Colours by now were easy - I chose ones used on my business cards, website, postcards, and pretty much anywhere else. This keeps all my things within a certain limited visual range, which gives them congruity.

As for the art - I chose pieces with characters in, as people most readily associate with people, and then refined this by choosing pieces where perhaps some of the details are lost in their shrinking for Trading Cards. Specifically; 'P', 'U' (Currently unpublished anywhere, so, sneak peak ahoy!) and 'Q'. I especially was proud of 'Q', as now viewers can see all the tasty warpaint and dress details.

And If I were studying textiles, I could make this.

Friday, 20 April 2012

Friday 20th April 2012 - Perseverance Workflow

First, the background, as normal. There was no details on my pencil sketch, so I just sort of winged some sky textures and loose mountain shapes in, hoping to get something looking half decent. The people slugging it out in the background were a happy coincident crossed with some random shapes dropped in.

Blocking the figure in. It was at this point I realized how little I actually cared for following my sketch, and after the base colours had been blocked in, I had to consider my options...

The result? I thought screw it, flattened the image and just started painting over the top of my pencils. I seem to confine my paintings by following the pencils as late into the painting as I do, and this sort of chokes the freedom one is actually allowed with digital painting.

 Painting the figure was so much fun. There's obvious mistakes, and I think the head is a little too big, but it was so much fun just letting loose and potential shapes guide me in designing his armor. I unfortunately don't have a part WIP  of this stage - I painted it all in one sitting on one layer, and don't incrementally save in that manner.

And some detail shots. The 'detail' is far removed from how I normally paint!

And a wallpaper, where all the detail is more visible.


Wednesday, 18 April 2012

Wednesday 18th April 2012 - Taaaaaank!

So yeah, over Easter I decided I needed a bit of a break, and managed to combine all of my interests (World War 2, Medieval History and Cider) by travelling to the south of England, where there's the largest tank museum in Western Europe, and a rather high density of apple orchards.

Bovington Tank Museum:

Greeted by a Challenger I with highly reflective Aluminium armor. This was fun to draw, but all the conflicting angles were a pain!

The King Tiger (Panzerkampfwagen VII). This beast is incomporably massive. The photo doesn't even do justice to its scale. The chassis by itself is over 6ft high. These collosal tanks are incredibly rare, and the museum owns two of them!

 The Jagdtiger (Tiger Hunter). Possibly bigger, if not the same size as the King Tiger. Classified as a Tank Destroyer; a stealthier sub-class of tanks, made for hulling down in concealed positions and sniping with a more accurate, higher calibre cannon than regular tanks. Although how this thing was meant to be concealed when it's as big as a barn is anyone's guess.

Panther (Panzer V). Classified as a medium tank, medium tanks are (usually) quite small, rapid tanks. Made for either troop support or to be used in flanking attacks where armor is secondary to speed and manouverability. Note how I said 'usually'. This was my first time seeing a Panther, and even this was massive. Once again the chassis was easily 6ft high.

Indulging in medieval history, Corfe Castle was a short trip down the road. Being ruins, it was hard to judge its scale and imposing status over the medieval landscape, but this was such a fun place to sketch! We arrived early in the morning, so there were no school trips, no tourists (besides me.), just a few vigilant staff members and early rising visitors. I was allowed by my long suffering non-arty friend to sit and draw for a good 2 hours, and made the most of it!

We sized it up, and judging by the local geography, ir seemed as though Corfe Castle was built on the site of an older Motte and Bailey castle, with a very strange triple hill configurement: The first mound had the bridged entrance from the village, this followed onto the second which seemed to be where the wooden structures would've stood, as there was a large flat plained area, perfect for barracks, tents, blacksmiths, etc. And the final mound housed the keep, chapel and central workings of the castle.

All the surroundings appeared to have been worked in some way - a river flowed around the castle, barring access from 2 sides, with a suspiciously artificial looking hill rising to the south of the castle. All very intriguing, and much nicer looking than the grey city of Birmingham.

The bridged entrance from the walled grounds to the keep - an excellent vantage point for a defense, if ever one was needed.

And some generally interesting looking parts of the ruins.

Friday, 13 April 2012

Friday 13th April 2012 - Potential CV

So yeah, as part of our professional practise module, we needed to design introductory media (a glorified term for stuff you use to market yourself). The most recent thing designed now is my Curriculum Vitae, which I made to be fairly fancy, and to have a matching colour scheme with the rest of my intro. media.

The business cards I made have yet to be sent to the printers - from the same company I will also be getting a set of postcards to include in my welcome pack which I will send out to prospective studios and companies.

The idea (which works - I've just tested it!) is that my CV will be folded along the lines, and it will be enclosed in an inventively folded way, hopefully more memorable than a simple A4 to A5 fold.

Monday, 2 April 2012

Monday 2nd April 2012 - G is for... Going Well!

Okay, I may have lied a little there, as although it is going well, G is the final entry for today, being preceeded first by D, E and F.

D is above. After an overly cool palette on 'C', I went for a warm Sandstone coloured piece. I believe this all started with a texture macro shot of Ayers Rock, which I then botched and colour picked from.

Personally I quite liked 'E', but it hasn't received much feedback in terms of internet traffic, so I fear that it may not be as captivating for an audience... This was another one where I was almost impatient to finish it, and first uploaded a version which had a few errors picked out, which I was quick to spot and fix the morning after.

The before and after. This was a fun painting actually, as I got to paint a magical glow effect eminating from the bastion, which I find terrific fun to paint - seeing how far I can push tones and values...

'F', In my opinion, a weak link in my A-Z so far. I may need to go back at a later date and fix it up to a worthy standard.

And 'G'! I started this about 10 minutes after finishing 'F', and put my stylus down 13 minutes ago... Roughly 6 - 7 hours in a single sitting, which isn't bad. Above was the first block in stage, this took like, 20 - 30 minutes? And I thought it looked epic.

Starting to block the characters in, I also pushed the contrast to just make the values pop. Added some focal points in the form of red markers on the protectors - how they can spot and distinguish one another in a dense forest - and two beguiled travellers who think they may have found a shortcut. While not a saturated focal point, I think the juxtaposition of the values works enough, and the fact that they're in the eye of a quite circular and flowing composition.

I finally started painting over the pencil lines and adding in extra compositional elements (the stone edifice covered in vines) and really pushed the detail (to a sensible degree) on the protectors...

And after the final pass. I tried to keep this image quite free of clutter in terms of overlayed textures; all work was 100% with brushes, same as with 'C'.

And that's that! 'G' for Guesswork, because second guessing yourself may ruin a great idea, or get you killed by over-protective wood elves...

Oh yeah, and this whole new website thing... Quite pleased with my archaic coding product.