Wednesday, 27 November 2013

Wednesday 27th November 2013 - A Late Halloween

I do have a backlog of things I think I could/should/maybe might post here, so in an attempt to atone for my lack of posting, I'll try to work through them.


This was the pic I devoted a couple of days to over Halloween, as I always try to do some image for various holidays, but I generally seem to find myself without time. As a freelance illustrator with no university work to do, I think I ran out of excuses not to do anything. So yeah, this is it.

Quick walkthrough of how I went about it.

I started out as all of my images start out, with a super rough, 2 minute thumbnail in my Moleskine.

I then done something which I'm doing more and more recently - I scanned the image in, blew it up to the desired size, lowered the opacity in Photoshop and started sketching/blocking in over it. This I then printed out onto Bristol Board for fine detailing:


As you can see, there are some differences in the pencils to how the final appears. That's just the way things go at the moment, and is the reason I'm spending less and less time on the pencils - I often change them dramatically in the painting phase.


I wanted to keep the background white and simplistic, so using abstract brushes I blocked in contrasting colours - Pink and Green, such spooky colours. Yeah.

Out for trying something new, I decided to paint the butt and legs with a super smooth airbrush, a brush I practically never use, as I hate the real smooth digital look, but I thought it would suit this, and contrast nicely with what I had in mind for the focal points.

As it turned out, this was awesome, and I now have a standard soft airbrush which I use to paint smooth skin.


Next stage was adding in the tears in the flesh, not the easiest thing to find reference for, but I knew if I combined dark reds and greens, with white speculars, I'd get a dark gore-laden look, combined with a wet appearance; good enough!


Adding in the rest of the gore, it's time to start on the zombie! I thought this would be easy, and almost quick... I'd painted some before and found it quite fun. I forgot I painted those small, and this was a focal point.


I knew I wanted a blue rim light coming from the side, I honestly think that looks better here than it did at any stage from here on out. Over rendering the zombie perhaps?


I think compared to the previous stage, I've evenly rendered the zombie too much, so there's little sense of depth. But I still kind of like him, and the image is close to finished, just the hand to go!


And adding in the hand, it's more or less finished! The painting as a whole was just an exercise in patience and repetition - Paint skin, soften, erase, repeat - paint a tear in the skin, repeat x3 - and so on. The lingerie wasn't exactly easy or entertaining either, just monotony and carefully omitting details.

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